Добавить production-состояния тел
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@@ -27,6 +27,8 @@ public final class VersionedSessionCodecTest {
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assertEquals(2, restored.bodies().size());
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assertTrue(restored.bodies().get(0).pinned());
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assertTrue(restored.bodies().get(1).conductive());
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assertTrue(restored.bodies().get(0).crushed());
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assertTrue(restored.bodies().get(1).burned());
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assertEquals(Arrays.asList(1.25f, 3.5f), restored.platformMotionTimes());
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assertTrue(restored.toggleSignals().get("gate"));
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assertEquals(2.25f, restored.timedSignals().get("clock"), 0f);
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@@ -43,6 +45,19 @@ public final class VersionedSessionCodecTest {
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decoded.snapshot().saveVersion());
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assertTrue(decoded.snapshot().previousSwitchContacts().isEmpty());
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assertEquals(2, decoded.snapshot().bodies().size());
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assertFalse(decoded.snapshot().bodies().get(0).crushed());
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assertFalse(decoded.snapshot().bodies().get(1).burned());
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}
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@Test
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public void legacyV2MigratesWithSafeDefaultCorpseStates() {
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VersionedSessionCodec.DecodeResult decoded = VersionedSessionCodec.decode(
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VersionedSessionCodec.encodeLegacyV2(sampleSnapshot()));
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assertEquals(VersionedSessionCodec.Status.MIGRATED, decoded.status());
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assertTrue(decoded.snapshot().previousSwitchContacts().get("gate@420.0"));
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assertFalse(decoded.snapshot().bodies().get(0).crushed());
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assertFalse(decoded.snapshot().bodies().get(1).burned());
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}
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@Test
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@@ -84,10 +99,12 @@ public final class VersionedSessionCodecTest {
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0.1f, 0.08f, -1, -1))
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.addBody(new GameSessionSnapshot.BodyData(
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500f, 826f, 72f, 54f, 0f, 0f,
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false, false, true, true, -1, "SPIKE"))
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false, false, true, true, true, false,
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-1, "CRUSH"))
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.addBody(new GameSessionSnapshot.BodyData(
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720f, 826f, 72f, 54f, 0f, 0f,
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false, true, true, true, -1, "ELECTRIC"))
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false, true, true, true, false, true,
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-1, "FIRE"))
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.platformMotionTimes(Arrays.asList(1.25f, 3.5f))
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.toggleSignal("gate", true)
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.timedSignal("clock", 2.25f)
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