Добавить испытания и прогрессию по LevelID
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package com.projectsacrifice.game;
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/** Production-input route for the first three-goal challenge level. */
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final class ChallengeScenarios {
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private ChallengeScenarios() {}
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static LevelPlaytestBot.Scenario levelEighteen() {
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return LevelPlaytestBot.Scenario.builder(18, "Level 18 - threefold proof")
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.step("Approach the optional cache", 3_000L,
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LevelPlaytestBot.Input.right(),
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LevelPlaytestBot.whileDeathsAtMost(0,
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LevelPlaytestBot.groundedAliveAtOrBeyond(650f)))
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.step("Jump through the optional cache", 2_000L,
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LevelPlaytestBot.Input.rightJump(),
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LevelPlaytestBot.whileDeathsAtMost(0,
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snapshot -> snapshot.playerAlive()
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&& snapshot.collectibleFound()))
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.step("Land beyond the cache", 2_500L,
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LevelPlaytestBot.Input.right(),
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LevelPlaytestBot.whileDeathsAtMost(0,
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LevelPlaytestBot.groundedAliveAtOrBeyond(1_050f)))
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.step("Reach the relic within both efficiency targets", 5_000L,
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LevelPlaytestBot.Input.right(),
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LevelPlaytestBot.whileDeathsAtMost(0,
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GameView.AutomationSnapshot::completed))
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.build();
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}
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}
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