Добавить вторую волну мира Foundations
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package com.projectsacrifice.game;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertNotNull;
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import static org.junit.Assert.assertTrue;
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import org.junit.Test;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public final class FoundationsAdvancedContentTest {
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@Test
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public void secondFoundationsWaveMatchesMatrixAndPreservesRecoveryContracts() {
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List<LevelDefinition> levels = LevelCatalog.all();
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assertEquals(26, levels.size());
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LevelDefinition remote = levels.get(22);
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assertIdentity(remote, 23, "foundations.remote-volunteer", "Remote Volunteer", 1, 50);
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assertTrue(remote.containsMechanic(LevelDefinition.HazardType.SAW));
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assertTrue(remote.containsMechanic(LevelDefinition.SwitchType.PRESSURE));
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assertFalse(remote.doors.isEmpty());
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LevelDefinition frozen = levels.get(23);
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assertIdentity(frozen, 24, "foundations.frozen-step", "Frozen Step", 1, 48);
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assertTrue(frozen.containsMechanic(LevelDefinition.HazardType.FREEZER));
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assertTrue(frozen.goal.y < 700f);
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LevelDefinition live = levels.get(24);
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assertIdentity(live, 25, "foundations.living-wire", "Living Wire", 1, 52);
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assertTrue(live.containsMechanic(LevelDefinition.HazardType.ELECTRIC));
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assertFalse(live.doors.isEmpty());
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LevelDefinition timed = levels.get(25);
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assertIdentity(timed, 26, "foundations.borrowed-time", "Second Hand", 0, 55);
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assertTrue(timed.containsMechanic(LevelDefinition.SwitchType.TIMED));
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assertTrue(timed.containsMechanic(LevelDefinition.HazardType.PIT));
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assertTrue(timed.hasMovingPlatform());
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assertFalse(timed.doors.isEmpty());
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assertEquals(2, timed.switches.size());
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Set<String> signals = new HashSet<>();
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for (LevelDefinition.Switch item : timed.switches) signals.add(item.signalId);
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assertEquals(Set.of(timed.platforms.get(3).controlId), signals);
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}
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private static void assertIdentity(LevelDefinition level, int number, String id, String title,
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int targetDeaths, int targetSeconds) {
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assertEquals(number, level.number);
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assertEquals(id, level.levelId);
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assertEquals("foundations", level.worldId);
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assertEquals(title, level.title);
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assertEquals(targetDeaths, level.targetDeaths);
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assertEquals(targetSeconds, level.targetSeconds);
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assertNotNull(level.collectible);
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}
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}
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