Завершить третий этап и подготовить сборку 0.6.0
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@@ -33,7 +33,13 @@ Death does not reset the level. A new volunteer respawns after a short delay whi
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- `Restart` restores the current level.
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- `II` pauses the game and exposes level selection.
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- `Settings` on the level-select screen cycles three control sizes, three
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opacity presets, and vibration on/off. Changes persist across app restarts.
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opacity presets, vibration on/off, Standard/Large text, high contrast, and
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English/Russian. Changes persist across app restarts without resetting progress.
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The first level includes a three-step, non-blocking tutorial for movement,
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multitouch jumping, and using retained bodies. Completion shows the current run,
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saved best, targets, a next goal, and Level select/Replay/Next level routes. Critical
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signal, door, and respawn state remains visible when vibration is disabled.
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The movement constants include 130 ms coyote time and 140 ms input buffering.
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@@ -59,6 +65,10 @@ matrix with:
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./gradlew connectedDebugAndroidTest
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```
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The Stage 3 device suite additionally checks persisted controls, RU/EN copy,
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accessibility presets, tutorial/result navigation, Back behavior, and safe viewports
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on 20:9, 16:9, and 16:10 tablet-sized displays.
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The debug APK is written to `app/build/outputs/apk/debug/app-debug.apk`. It is signed with Android's standard debug key and can be installed with:
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```sh
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